Mushroom




A mushroom. With a blueprint I could build something out of this..
None
Common

Basics
Defined in /items/generic/produce/shroom.item
Rarity: Common
What it does
Used in these recipes
Reagents | Result | Station | Learned by |
---|---|---|---|
5 ×
![]() 10 × ![]() 20 × ![]() |
1 ×
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|
40 ×
![]() 50 × ![]() |
1 ×
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|
1 ×
![]() 1 × ![]() 1 × ![]() 1 × ![]() |
1 ×
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Pick up
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40 ×
![]() 30 × ![]() 50 × ![]() |
1 ×
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|
1 ×
![]() 1 × ![]() 1 × ![]() 1 × ![]() |
1 ×
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Pick up
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1 ×
![]() 1 × ![]() |
1 ×
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Pick up
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1 ×
![]() 1 × ![]() 1 × ![]() |
1 ×
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Pick up
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30 ×
![]() 25 × ![]() |
1 ×
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|
60 ×
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1 × Mushroom Hat |
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|
20 ×
![]() 50 × ![]() 35 × ![]() |
1 ×
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|
40 ×
![]() 30 × ![]() |
1 ×
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|
60 ×
![]() 60 × ![]() |
1 ×
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|
50 ×
![]() 35 × ![]() |
1 ×
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|
3 ×
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3 ×
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Pick up
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How to get it
treasure pool 'mushroomTreasure', for threat level 1.0
treasure pool 'mushroomHarvest', for threat level 0.0
treasure pool 'luminousCaveTreasure', for threat level 1.0
treasure pool 'mushroomUndergroundTreasure', for threat level 1.0