Crystal

Shiny crystal.
None
Common

Basics

Defined in /items/generic/crafting/crystal.item

Rarity: Common

What it does

Used in these recipes

Reagents Result Station Learned by
3 × Crystal
1 × Crystal Block Pick up Crystal
1 × Silver Bar
20 × Crystal
1 × Crystal Lamp
1 × Silver Bar
25 × Crystal
1 × Crystal Chair
1 × Silver Bar
30 × Crystal
1 × Crystal Chest
3 × Silver Bar
40 × Crystal
1 × Crystal Table
5 × Silver Bar
35 × Crystal
1 × Crystal Bed

How to get it

treasure pool 'crystalTreasure', for threat level 1.0

Can be mined from


crystal matmod, appears on

{'mod': '__core__', 'item_drop_name': 'crystal', 'render_occludes_below': None, 'render_light_transparent': None, 'breaks_with_tile': True, 'render_variants': 8, 'distribution_rule_mods': [], 'footstep_sound': None, 'tilled': False, 'render_template': PosixPath('/tiles/classicmaterialtemplate.config'), 'render_z_level': 0, 'grass': False, 'render_multi_colored': False, 'health': 10, 'mod_id': 15, 'path': PosixPath('/tiles/mods/crystal.matmod'), 'render_texture': PosixPath('/tiles/mods/crystal.png'), 'mining_sounds': [], 'mod_name': 'crystal', 'mining_particle': None, 'harvest_level': None, 'description': 'Crystal.', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c701cbe0>}