Snow
Basics
Defined in /biomes/surface/snow.biome
Breathable; has air.
Primarily composed of Snow , plus some Slush Ice
surrounding threat level Range(low=3, high=3)
None / None / None
status effects: []
hue shift: [-180, 0, 45, 30]
parallax: /parallax/surface/snow.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
| 0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
| 2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
| 3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
| 4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
| 5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
placeable <BiomePlaceable_Bush: 454> {'priority': 2.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 454, 'distribution': 'scatteredLarge', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0b38>}
TODO [{'baseHueShiftMax': 40, 'modHueShiftMax': 180, 'name': 'snowbush'}]
placeable <BiomePlaceable_Microdungeon: 453> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 453, 'distribution': 'overgroundChests', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0be0>}
TODO ['iceplatforming']
placeable <BiomePlaceable_Microdungeon: 452> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 452, 'distribution': 'overgroundChests', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0c88>}
TODO ['igloo']
placeable <BiomePlaceable_Microdungeon: 451> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 451, 'distribution': 'minibossoverground', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0d30>}
TODO ['minibossoverground']
placeable <BiomePlaceable_Grass: 439> {'priority': 2.0, 'biome_name': 'snow', 'mode': 'ceiling', 'variants': 1, 'id': 439, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0dd8>}
TODO ['ceilingice', 'ceilingthinice', 'ceilingiceballs', 'ceilingsnow']
placeable <BiomePlaceable_GrassMod: 440> {'priority': None, 'biome_name': 'snow', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 440, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0e80>}
TODO
<MaterialMod: 'snow'> @ 0.2
placeable <BiomePlaceable_Microdungeon: 441> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 441, 'distribution': 'tiyDist', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0f28>}
TODO ['block1platforms', 'loops', 'spiralspikes', 'blocks', 'stripeblocks', 'blockpile', 'reversepyramids', 'flats', 'spikes', 'rods', 'wiggles', 'rockyshapes', 'layeredspire', 'blank', 'none']
placeable <BiomePlaceable_TreasureBox: 434> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 434, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a0fd0>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'snowChest'>
:
| Random choice of: | |
|---|---|
|
1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% |
|
| 16.1% |
10×
|
| 10.5% |
60×
Pixels
|
| 3.5% |
30×
Pixels
|
| 5% | something from weapon |
| 5% | something from produce |
| 4.84% |
|
| 4.84% |
Snowcone
|
| 4.84% | Snow Infantry Pants |
| 4.84% | Snow Infantry Helmet |
| 4.84% | Snow Infantry Chest |
| 4.84% |
Blizzard Blaster
|
| 3.23% |
|
| 4.5% |
4×
Copper Ore
|
| 3.5% |
50×
Pixels
|
| 3.5% |
200×
Pixels
|
| 3.38% |
3×
Bandage
|
| 3.38% |
6×
Bandage
|
| 2.5% | something from seed |
| 3% |
4×
Iron Ore
|
| 2% | something from tool |
| 3.5% |
15×
Pixels
|
| 2% |
|
| 1.61% |
2×
|
| 0.75% | something from stim |
| 0.6% | something from instrument |
| 2.25% |
4×
Titanium Ore
|
| 2.25% |
4×
Platinum Ore
|
| 0.25% | something from costume |
| 0.15% |
Teleporter Core
|
| 0.75% |
4×
Silver Ore
|
| 0.75% |
4×
Gold Ore
|
| 0.75% |
Diamond
|
placeable <BiomePlaceable_TreasureBox: 435> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 435, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a80b8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
| ✓ | something from weapon |
| Plus a random choice of: | |
|---|---|
|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
| 21% |
60×
Pixels
|
| 7% |
30×
Pixels
|
| 10% | something from produce |
| 9% |
4×
Copper Ore
|
| 7% |
50×
Pixels
|
| 7% |
200×
Pixels
|
| 6.75% |
3×
Bandage
|
| 6.75% |
6×
Bandage
|
| 5% | something from seed |
| 6% |
4×
Iron Ore
|
| 4% | something from tool |
| 2.5% |
|
| 2.5% |
|
| 2.5% |
|
| 2.5% |
|
| 7% |
15×
Pixels
|
| 4% |
|
| 1.5% | something from stim |
| 1.2% | something from instrument |
| 1.12% |
3×
Yellow Stim Pack
|
| 1.12% |
3×
Red Stim Pack
|
| 1.12% |
3×
Green Stim Pack
|
| 1.12% |
3×
Blue Stim Pack
|
| 4.5% |
4×
Titanium Ore
|
| 4.5% |
4×
Platinum Ore
|
| 0.5% | something from costume |
| 0.3% |
Teleporter Core
|
| 1.5% |
4×
Silver Ore
|
| 1.5% |
4×
Gold Ore
|
| 1.5% |
Diamond
|
placeable <BiomePlaceable_Object: 442> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 442, 'distribution': 'surfaceCapsules', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8160>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_TreasureBox: 436> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 436, 'distribution': 'undergroundtechChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8208>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'techChest'>
:
| Random choice of: | |
|---|---|
| ??? | |
| 60% |
Blank Tech Card
|
| 40% |
Teleporter Core
|
placeable <BiomePlaceable_Object: 437> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 437, 'distribution': 'undergroundChests', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a82b0>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_Object: 438> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 438, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8358>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Object: 443> {'priority': 0.5, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 443, 'distribution': 'rare', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8400>}
/
[x]
/
Snowdrift
/
25%
/
(None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]], None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]])
/
[x]
/
Snowdrift
/
25%
/
(None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]], None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]])
/
[x]
/
Snowdrift
/
25%
/
(None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]], None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]])
/
[x]
/
Snowdrift
/
25%
/
(None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]], None, [[['snowball', 4, {}]], [['snowball', 5, {}]], [['snowball', 6, {}]]])
placeable <BiomePlaceable_Object: 444> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 444, 'distribution': 'ultraRare', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a84a8>}
/
[x]
/
Fancy Snowman
/
100%
/
(None, [[['giganticsnowball', 1, {}], ['largesnowball', 1, {}], ['mediumsnowball', 1, {}], ['carrot', 1, {}], ['fullwood1', 1, {}], ['coalore', 2, {}], ['fancyhead', 1, {}]]], None, [[['giganticsnowball', 1, {}], ['largesnowball', 1, {}], ['mediumsnowball', 1, {}], ['carrot', 1, {}], ['fullwood1', 1, {}], ['coalore', 2, {}], ['fancyhead', 1, {}]]])
placeable <BiomePlaceable_TreasureBox: 445> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 445, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8550>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'snowChest'>
:
| Random choice of: | |
|---|---|
|
1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% |
|
| 16.1% |
10×
|
| 10.5% |
60×
Pixels
|
| 3.5% |
30×
Pixels
|
| 5% | something from weapon |
| 5% | something from produce |
| 4.84% |
|
| 4.84% |
Snowcone
|
| 4.84% | Snow Infantry Pants |
| 4.84% | Snow Infantry Helmet |
| 4.84% | Snow Infantry Chest |
| 4.84% |
Blizzard Blaster
|
| 3.23% |
|
| 4.5% |
4×
Copper Ore
|
| 3.5% |
50×
Pixels
|
| 3.5% |
200×
Pixels
|
| 3.38% |
3×
Bandage
|
| 3.38% |
6×
Bandage
|
| 2.5% | something from seed |
| 3% |
4×
Iron Ore
|
| 2% | something from tool |
| 3.5% |
15×
Pixels
|
| 2% |
|
| 1.61% |
2×
|
| 0.75% | something from stim |
| 0.6% | something from instrument |
| 2.25% |
4×
Titanium Ore
|
| 2.25% |
4×
Platinum Ore
|
| 0.25% | something from costume |
| 0.15% |
Teleporter Core
|
| 0.75% |
4×
Silver Ore
|
| 0.75% |
4×
Gold Ore
|
| 0.75% |
Diamond
|
placeable <BiomePlaceable_Object: 446> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 446, 'distribution': 'overgroundRareChests', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a85f8>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_TreasureBox: 447> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 447, 'distribution': 'overgroundRareChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a86a0>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
| ✓ | something from weapon |
| Plus a random choice of: | |
|---|---|
|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
| 21% |
60×
Pixels
|
| 7% |
30×
Pixels
|
| 10% | something from produce |
| 9% |
4×
Copper Ore
|
| 7% |
50×
Pixels
|
| 7% |
200×
Pixels
|
| 6.75% |
3×
Bandage
|
| 6.75% |
6×
Bandage
|
| 5% | something from seed |
| 6% |
4×
Iron Ore
|
| 4% | something from tool |
| 2.5% |
|
| 2.5% |
|
| 2.5% |
|
| 2.5% |
|
| 7% |
15×
Pixels
|
| 4% |
|
| 1.5% | something from stim |
| 1.2% | something from instrument |
| 1.12% |
3×
Yellow Stim Pack
|
| 1.12% |
3×
Red Stim Pack
|
| 1.12% |
3×
Green Stim Pack
|
| 1.12% |
3×
Blue Stim Pack
|
| 4.5% |
4×
Titanium Ore
|
| 4.5% |
4×
Platinum Ore
|
| 0.5% | something from costume |
| 0.3% |
Teleporter Core
|
| 1.5% |
4×
Silver Ore
|
| 1.5% |
4×
Gold Ore
|
| 1.5% |
Diamond
|
placeable <BiomePlaceable_Grass: 448> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 448, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8748>}
TODO ['testflower', 'testflower2', 'testflower3', 'testflower4', 'testflower5', 'testflower6', 'testflower7']
placeable <BiomePlaceable_Microdungeon: 449> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 449, 'distribution': 'tiyDistTerrainfeatures', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a87f0>}
TODO ['terrainfeatures']
placeable <BiomePlaceable_Microdungeon: 450> {'priority': 3.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 450, 'distribution': 'randomEncounter', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8898>}
TODO ['randomencounter', 'avianencounter', 'glitchencounter']
placeable <BiomePlaceable_GrassMod: 457> {'priority': None, 'biome_name': 'snow', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 457, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8940>}
TODO
<MaterialMod: 'snow'> @ 0.9
placeable <BiomePlaceable_Object: 456> {'priority': 0.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 456, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a89e8>}
[x]
/
/
Automato Seed
/
100%
/
(None, [[['automatoseed', 1, {}]]], None, None)
placeable <BiomePlaceable_Tree: 455> {'priority': 1.0, 'biome_name': 'snow', 'mode': 'floor', 'variants': 1, 'id': 455, 'distribution': 'rareClumpyLarge', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a8a90>}
TODO ['snowpine', 'snowblank', 'snowscraggy', 'snowbrains', 'snowleafy', 'snowfrumpy', 'snowredleaves', 'snowgreenleaves'] (180) / ['snowpinetree', 'snowbirch', 'snowcocoa', 'snowfleshy', 'snowgrumpy', 'snowmetal', 'snowpine', 'snowslimey', 'snowsomething', 'snowspikey', 'snowtwisted', 'snowwood'] (15)
None
None
None
None
regionssnow
fg cave ['surfaceCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['lowHillsSurface', 'medHillsSurface', 'ledgesSurface']
sub block ['largeClumps']
liquid [] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'surface', 'snow'>], secondary in []
Pixels
Snowcone
Blizzard Blaster
Copper Ore
Bandage
Iron Ore
Titanium Ore
Platinum Ore
Teleporter Core
Silver Ore
Gold Ore
Diamond
Yellow Stim Pack
Red Stim Pack
Green Stim Pack
Blue Stim Pack
Blank Tech Card