Garden
Basics
Defined in /biomes/surface/garden.biome
Breathable; has air.
Primarily composed of Dirt Block , plus some Cobblestone
surrounding threat level Range(low=1, high=1)
None / None / None
status effects: []
hue shift: [-30, -20, -15, -10, -5, 0, 5, 10, 15, 20, 30]
parallax: /parallax/surface/garden.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
placeable <BiomePlaceable_Microdungeon: 538> {'priority': 3.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 538, 'distribution': 'tiyDistTerrainfeatures', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffc710>}
TODO ['terrainfeatures']
placeable <BiomePlaceable_Grass: 539> {'priority': 3.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 539, 'distribution': 'denseSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffc7b8>}
TODO ['grass']
placeable <BiomePlaceable_Tree: 541> {'priority': 2.0, 'biome_name': 'garden', 'mode': 'ceiling', 'variants': 1, 'id': 541, 'distribution': 'denseMedium', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffc860>}
TODO ['flowery', 'starry', 'dreamy'] (180) / ['vine', 'vine2', 'vine3', 'vine4'] (180)
placeable <BiomePlaceable_Tree: 540> {'priority': 2.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 540, 'distribution': 'scatteredLarge', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffc908>}
TODO ['pinefoliage'] (40) / ['pineytree'] (15)
placeable <BiomePlaceable_Object: 543> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 543, 'distribution': 'rareClumpySmall', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffc9b0>}
[x]
/
/
Red Flower
/
33.3%
/
(None, [[['petalred', 1, {}]]], None, None)
[x]
/
/
Blue Flower
/
33.3%
/
(None, [[['petalblue', 1, {}]]], None, None)
[x]
/
/
Yellow Flower
/
33.3%
/
(None, [[['petalyellow', 1, {}]]], None, None)
placeable <BiomePlaceable_Bush: 544> {'priority': 2.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 544, 'distribution': 'rareClumpySmall', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffca58>}
TODO [{'baseHueShiftMax': 40, 'modHueShiftMax': 180, 'name': 'testbush'}]
placeable <BiomePlaceable_Object: 545> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 545, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcb00>}
[x]
/
/
Wheat Seed
/
100%
/
(None, [[['wheatseed', 1, {}]]], None, None)
placeable <BiomePlaceable_GrassMod: 532> {'priority': None, 'biome_name': 'garden', 'mode': 'ceiling', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 532, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcba8>}
TODO <MaterialMod: 'roots'> @ 0.3
placeable <BiomePlaceable_GrassMod: 531> {'priority': None, 'biome_name': 'garden', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 531, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcc50>}
TODO <MaterialMod: 'grass'> @ 0.2
placeable <BiomePlaceable_Grass: 530> {'priority': 3.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 530, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffccf8>}
TODO ['testflower', 'testflower2', 'testflower3', 'testflower4', 'testflower5', 'testflower6', 'testflower7']
placeable <BiomePlaceable_Object: 546> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 546, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcda0>}
[x]
/
/
Pearlpea Seed
/
100%
/
(None, [[['pearlpeaseed', 1, {}]]], None, None)
placeable <BiomePlaceable_Object: 547> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 547, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffce48>}
[x]
/
/
Corn Seed
/
100%
/
(None, [[['cornseed', 1, {}]]], None, None)
placeable <BiomePlaceable_Object: 535> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 535, 'distribution': 'overgroundRareChests', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcef0>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_TreasureBox: 534> {'priority': 0.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 534, 'distribution': 'overgroundRareChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8ffcfd0>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
✓ | something from weapon |
Plus a random choice of: | |
---|---|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
21% | 30× Pixels |
10% | something from produce |
9% | 4× Copper Ore |
7% | 50× Pixels |
6.75% | 3× Bandage |
6.75% | 6× Bandage |
5% | something from seed |
6% | 4× Iron Ore |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
7% | 15× Pixels |
1.5% | something from stim |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
2% | [random tier1woodshield] |
2% | [random tier1shield] |
0.5% | something from costume |
0.3% | Teleporter Core |
placeable <BiomePlaceable_Tree: 529> {'priority': 2.0, 'biome_name': 'garden', 'mode': 'ceiling', 'variants': 1, 'id': 529, 'distribution': 'denseMedium', 'discriminator': 'tree', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009080>}
TODO ['flowery', 'starry', 'dreamy'] (180) / ['vine', 'vine2', 'vine3', 'vine4'] (180)
placeable <BiomePlaceable_TreasureBox: 533> {'priority': 0.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 533, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009128>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'gardenChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% |
|
16.7% | 10× Wood Planks |
16.7% | 10× Plant Fibre |
3.38% | 3× Bandage |
8.33% | 3× Steel Hunting Spear |
10.5% | 30× Pixels |
5% | something from weapon |
5% | something from produce |
4.5% | 4× Copper Ore |
3.5% | 50× Pixels |
3.38% | 6× Bandage |
2.5% | something from seed |
3% | 4× Iron Ore |
2% | something from tool |
3.5% | 15× Pixels |
0.75% | something from stim |
0.6% | something from instrument |
1% | [random tier1woodshield] |
1% | [random tier1shield] |
0.25% | something from costume |
0.15% | Teleporter Core |
placeable <BiomePlaceable_TreasureBox: 525> {'priority': 0.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 525, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90091d0>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'gardenChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% |
|
16.7% | 10× Wood Planks |
16.7% | 10× Plant Fibre |
3.38% | 3× Bandage |
8.33% | 3× Steel Hunting Spear |
10.5% | 30× Pixels |
5% | something from weapon |
5% | something from produce |
4.5% | 4× Copper Ore |
3.5% | 50× Pixels |
3.38% | 6× Bandage |
2.5% | something from seed |
3% | 4× Iron Ore |
2% | something from tool |
3.5% | 15× Pixels |
0.75% | something from stim |
0.6% | something from instrument |
1% | [random tier1woodshield] |
1% | [random tier1shield] |
0.25% | something from costume |
0.15% | Teleporter Core |
placeable <BiomePlaceable_Object: 526> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 526, 'distribution': 'undergroundChests', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009278>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_TreasureBox: 527> {'priority': 0.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 527, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009320>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
✓ | something from weapon |
Plus a random choice of: | |
---|---|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
21% | 30× Pixels |
10% | something from produce |
9% | 4× Copper Ore |
7% | 50× Pixels |
6.75% | 3× Bandage |
6.75% | 6× Bandage |
5% | something from seed |
6% | 4× Iron Ore |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
7% | 15× Pixels |
1.5% | something from stim |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
2% | [random tier1woodshield] |
2% | [random tier1shield] |
0.5% | something from costume |
0.3% | Teleporter Core |
placeable <BiomePlaceable_Object: 528> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 528, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90093c8>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Object: 548> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 548, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009470>}
[x]
/
/
Rice Seed
/
100%
/
(None, [[['riceseed', 1, {}]]], None, None)
placeable <BiomePlaceable_GrassMod: 550> {'priority': None, 'biome_name': 'garden', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 550, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009518>}
TODO <MaterialMod: 'grass'> @ 1.0
placeable <BiomePlaceable_Grass: 542> {'priority': 3.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 542, 'distribution': 'scatteredLarge', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90095c0>}
TODO ['testflower', 'testflower2', 'testflower3', 'testflower4', 'testflower5', 'testflower6', 'testflower7']
placeable <BiomePlaceable_GrassMod: 551> {'priority': None, 'biome_name': 'garden', 'mode': 'ceiling', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 551, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009668>}
TODO <MaterialMod: 'undergrowth'> @ 0.4
placeable <BiomePlaceable_Object: 549> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 549, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009710>}
[x]
/
/
Potato Seed
/
100%
/
(None, [[['potatoseed', 1, {}]]], None, None)
placeable <BiomePlaceable_Object: 536> {'priority': 1.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 536, 'distribution': 'surfaceCapsules', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90097b8>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Microdungeon: 537> {'priority': 3.0, 'biome_name': 'garden', 'mode': 'floor', 'variants': 1, 'id': 537, 'distribution': 'tiyDist', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c9009860>}
TODO ['block1platforms', 'loops', 'spiralspikes', 'blocks', 'stripeblocks', 'blockpile', 'reversepyramids', 'flats', 'spikes', 'rods', 'wiggles', 'rockyshapes', 'layeredspire', 'blank', 'none']
None
None
None
None
regionsgarden
fg cave ['surfaceCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['lowHillsSurface']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'surface', 'garden'>], secondary in []