Crystalline
Basics
Defined in /biomes/surface_detached/crystalline.biome
Breathable; has air.
Primarily composed of Obsidian , plus some Blaststone Block Ash Block
surrounding threat level Range(low=6, high=6)
None / None / None
status effects: []
hue shift: []
parallax: None
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
| 0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
| 2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
| 3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
| 4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium | 
| 5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium | 
placeable <BiomePlaceable_Object: 742> {'priority': 1.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 742, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1080>}
        
    [x]
        /
        
    
        /
        Neon Melon Seed
        /
        100%
        /
        (None, [[['neonmelonseed', 1, {}]]], None, None)
        
placeable <BiomePlaceable_Object: 741> {'priority': 3.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 741, 'distribution': 'scatteredSmall', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1128>}
        
    
        /
        
    [x]
        /
        Crystalline Bush
        /
        25%
        /
        (None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]], None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]])
        
        
    
        /
        
    [x]
        /
        Crystalline Bush
        /
        25%
        /
        (None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]], None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]])
        
        
    
        /
        
    [x]
        /
        Crystalline Bush
        /
        25%
        /
        (None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]], None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]])
        
        
    
        /
        
    [x]
        /
        Crystalline Bush
        /
        25%
        /
        (None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]], None, [[['crystal', 1, {}], ['crystal', 1, {}], ['crystal', 1, {}]]])
        
placeable <BiomePlaceable_Grass: 740> {'priority': 4.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 740, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d11d0>}
TODO ['crystalflower']
placeable <BiomePlaceable_TreasureBox: 739> {'priority': 0.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 739, 'distribution': 'minibiomeChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1278>}
    TODO some treasurepool stuff isn't loaded yet
        <TreasureChest: 'crystalChest'>
                
    
     :
            :
            
| Random choice of: | |
|---|---|
| 1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% | |
| 25.8% | 20×  Crystal | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  Crystal Backpack | 
| 1.4% | 30×  Pixels | 
| 4.2% | 60×  Pixels | 
| 3% | something from ore | 
| 2% | something from weapon | 
| 2% | something from produce | 
| 1.4% | 200×  Pixels | 
| 1% | something from seed | 
| 0.8% | something from shield | 
| 0.8% | something from tool | 
| 0.9% | something from stim | 
| 1.05% | 6×  Nanowrap Bandage | 
| 1.05% | 3×  Nanowrap Bandage | 
| 0.24% | something from instrument | 
| 0.1% | something from costume | 
| 0.06% |  Teleporter Core | 
placeable <BiomePlaceable_Object: 737> {'priority': 1.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 737, 'distribution': 'surfaceCapsules', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1320>}
        
    
        /
        
    [x]
        /
        Small Capsule
        /
        33.3%
        /
        (capsuleSmall, None, capsuleSmall, None)
        
        
    
        /
        
    [x]
        /
        Medium Capsule
        /
        33.3%
        /
        (capsuleMed, None, capsuleMed, None)
        
        
    
        /
        
    [x]
        /
        Large Capsule
        /
        33.3%
        /
        (capsuleBig, None, capsuleBig, None)
        
placeable <BiomePlaceable_TreasureBox: 745> {'priority': 0.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 745, 'distribution': 'minibiomeChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d13c8>}
    TODO some treasurepool stuff isn't loaded yet
        <TreasureChest: 'crystalChest'>
                
    
     :
            :
            
| Random choice of: | |
|---|---|
| 1 item — 5% 2 item — 40% 3 item — 30% 4 item — 15% 5 item — 10% | |
| 25.8% | 20×  Crystal | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  | 
| 7.74% |  Crystal Backpack | 
| 1.4% | 30×  Pixels | 
| 4.2% | 60×  Pixels | 
| 3% | something from ore | 
| 2% | something from weapon | 
| 2% | something from produce | 
| 1.4% | 200×  Pixels | 
| 1% | something from seed | 
| 0.8% | something from shield | 
| 0.8% | something from tool | 
| 0.9% | something from stim | 
| 1.05% | 6×  Nanowrap Bandage | 
| 1.05% | 3×  Nanowrap Bandage | 
| 0.24% | something from instrument | 
| 0.1% | something from costume | 
| 0.06% |  Teleporter Core | 
placeable <BiomePlaceable_Tree: 738> {'priority': 1.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 738, 'distribution': 'denseLarge', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1470>}
TODO ['crystallinenofoliage'] (0) / ['crystalline'] (0)
placeable <BiomePlaceable_Object: 744> {'priority': 1.0, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': 1, 'id': 744, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d1518>}
        
    
        /
        
    [x]
        /
        Small Capsule
        /
        33.3%
        /
        (capsuleSmall, None, capsuleSmall, None)
        
        
    
        /
        
    [x]
        /
        Medium Capsule
        /
        33.3%
        /
        (capsuleMed, None, capsuleMed, None)
        
        
    
        /
        
    [x]
        /
        Large Capsule
        /
        33.3%
        /
        (capsuleBig, None, capsuleBig, None)
        
placeable <BiomePlaceable_GrassMod: 743> {'priority': None, 'biome_name': 'crystalline', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 743, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d15c0>}
TODO  <MaterialMod: 'blackash'> @ 0.3
 <MaterialMod: 'blackash'> @ 0.3
None
None
None
None
regionscrystalline
fg cave ['surfaceCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['medHillsSurface', 'ledgesSurface']
sub block ['largeClumps']
liquid [] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [], secondary in [<PlanetTypeLayer: 'surface', 'volcanic'>]
<PlanetType: 'volcanic'> / <Layer: 'surface'>