Coral Cave
Basics
Defined in /biomes/underground_detached/old/coralcave/coralcave.biome
Breathable; has air.
Primarily composed of Rock Block , plus some Dirt Block Rock Block
surrounding threat level Range(low=1, high=10)
None / None / None
status effects: []
hue shift: [0]
parallax: /parallax/underground/dirtunderground.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'depth2'>
0.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 120% / copper | 110% / silverore | 105% / gold | 95% / platinum | 90% / diamond | 79% / fossil | 130% / iron | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 125% / copper | 120% / silverore | 110% / gold | 100% / platinum | 95% / diamond | 79% / fossil | 140% / iron | ||
2.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 120% / copper | 125% / silverore | 120% / gold | 105% / platinum | 100% / diamond | 79% / fossil | 125% / titanium | ||
3.5 | 115% / coal | 135% / uranium | 0% / plutonium | 0% / solarium | 115% / copper | 120% / silverore | 125% / gold | 110% / platinum | 105% / diamond | 79% / fossil | 135% / titanium | ||
4.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 110% / copper | 115% / silverore | 120% / gold | 120% / platinum | 110% / diamond | 79% / fossil | 125% / aegisalt | 120% / rubium | 120% / violium |
5.5 | 115% / coal | 0% / uranium | 0% / plutonium | 135% / solarium | 105% / copper | 110% / silverore | 115% / gold | 110% / platinum | 120% / diamond | 79% / fossil | 135% / aegisalt | 135% / rubium | 135% / violium |
placeable <BiomePlaceable_TreasureBox: 260> {'priority': 0.0, 'biome_name': 'coralcave', 'mode': 'floor', 'variants': 1, 'id': 260, 'distribution': 'minibiomeChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90baac8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'barrelChest'>
:
Harmless
|
Mostly Harmless
|
Moderate
|
Risky
|
Dangerous
|
Unreal
or higher |
|
---|---|---|---|---|---|---|
Random choice of: | ||||||
??? | ||||||
11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 10× Wood Platform |
11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 10× Wood Planks |
11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 15× Cobblestone |
11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 11.1% | 3× Climbing Rope |
7.41% | 7.41% | 7.41% | 7.41% | 7.41% | 7.41% | 5× Torch |
7.41% | 7.41% | 7.41% | 7.41% | 7.41% | 7.41% | something from tool |
8.89% | 8.89% | 8.89% | 8.89% | — | — | 4× Copper Ore |
5.93% | 5.93% | 5.93% | 5.93% | 5.93% | 5.93% | 2× Oil Lantern |
— | 8.89% | 8.89% | 8.89% | 8.89% | — | 30× Pixels |
8.89% | 8.89% | 8.89% | — | — | — | 10× Pixels |
— | — | — | 8.89% | 8.89% | 8.89% | 50× Pixels |
5.93% | 5.93% | 5.93% | 5.93% | — | — | 4× Iron Ore |
3.7% | 3.7% | 3.7% | 3.7% | 3.7% | 3.7% | Bomb |
2.96% | 2.96% | 2.96% | 2.96% | 2.96% | 2.96% | 25× Pixels |
— | 2.96% | 2.96% | 2.96% | 2.96% | — | 100× Pixels |
— | 2.96% | 2.96% | 2.96% | 2.96% | — | 15× Pixels |
2.96% | 2.96% | 2.96% | — | — | — | 5× Pixels |
— | — | — | 2.96% | 2.96% | 2.96% | 150× Pixels |
1.48% | 1.48% | 1.48% | 1.48% | 1.48% | 1.48% | something from weapon |
— | — | — | — | 4.44% | 4.44% | 4× Violium Ore |
— | — | — | — | 4.44% | 4.44% | 4× Rubium Ore |
— | — | — | — | 4.44% | 4.44% | 4× Aegisalt Ore |
— | — | 4.44% | — | — | — | 4× Titanium Ore |
— | — | 4.44% | — | — | — | 4× Platinum Ore |
— | — | — | — | 1.48% | 1.48% | 3× Diamond |
— | — | 1.48% | — | — | — | 4× Silver Ore |
— | — | 1.48% | — | — | — | 4× Gold Ore |
— | — | 1.48% | — | — | — | Diamond |
placeable <BiomePlaceable_GrassMod: 264> {'priority': None, 'biome_name': 'coralcave', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 264, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90bab70>}
TODO <MaterialMod: 'tar'> @ 0.9
placeable <BiomePlaceable_Object: 263> {'priority': 0.0, 'biome_name': 'coralcave', 'mode': 'floor', 'variants': 4, 'id': 263, 'distribution': 'scatteredLarge', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90bac18>}
/
[x]
/
Oil Lantern
/
26.4%
/
(None, None, None, None)
[x]
/
/
Hay Pile
/
56.6%
/
(None, None, None, None)
[x]
/
/
Hay Stack
/
3.77%
/
(None, None, None, None)
/
[x]
/
Outhouse
/
1.89%
/
(None, None, None, None)
[x]
/
/
Random Fountain
/
11.3%
/
(None, [], None, None)
placeable <BiomePlaceable_Object: 262> {'priority': 1.0, 'biome_name': 'coralcave', 'mode': 'floor', 'variants': 1, 'id': 262, 'distribution': 'denseLarge', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90bacc0>}
/
[x]
/
Ember Coral
/
20%
/
(None, [[['coralfragment', 2, {}], ['coralfragment', 3, {}]]], None, [[['coralfragment', 2, {}], ['coralfragment', 3, {}]]])
/
[x]
/
Ember Coral
/
20%
/
(None, [[['coralfragment', 2, {}], ['coralfragment', 1, {}]]], None, [[['coralfragment', 2, {}], ['coralfragment', 1, {}]]])
/
[x]
/
Ember Coral
/
20%
/
(None, [[['coralfragment', 1, {}]]], None, [[['coralfragment', 1, {}]]])
/
[x]
/
Ember Coral
/
20%
/
(None, [[['coralfragment', 2, {}], ['coralfragment', 1, {}]]], None, [[['coralfragment', 2, {}], ['coralfragment', 1, {}]]])
/
[x]
/
Ember Coral
/
20%
/
(None, [[['coralfragment', 1, {}], ['coralfragment', 1, {}]]], None, [[['coralfragment', 1, {}], ['coralfragment', 1, {}]]])
placeable <BiomePlaceable_Microdungeon: 261> {'priority': 0.0, 'biome_name': 'coralcave', 'mode': 'floor', 'variants': 1, 'id': 261, 'distribution': 'minibiomeChests', 'discriminator': 'microdungeon', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90bad68>}
TODO ['coraltemple']
None
None
None
None
regions