Underground3c
Basics
Defined in /biomes/underground/underground3c.biome
Breathable; has air.
Primarily composed of Rock Block , plus some Rock Block
surrounding threat level Range(low=2, high=4)
None / None / None
status effects: []
hue shift: [0]
parallax: /parallax/underground/underground3c.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'depth2'>
| 0.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 120% / copper | 110% / silverore | 105% / gold | 95% / platinum | 90% / diamond | 79% / fossil | 130% / iron | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 125% / copper | 120% / silverore | 110% / gold | 100% / platinum | 95% / diamond | 79% / fossil | 140% / iron | ||
| 2.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 120% / copper | 125% / silverore | 120% / gold | 105% / platinum | 100% / diamond | 79% / fossil | 125% / titanium | ||
| 3.5 | 115% / coal | 135% / uranium | 0% / plutonium | 0% / solarium | 115% / copper | 120% / silverore | 125% / gold | 110% / platinum | 105% / diamond | 79% / fossil | 135% / titanium | ||
| 4.5 | 115% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 110% / copper | 115% / silverore | 120% / gold | 120% / platinum | 110% / diamond | 79% / fossil | 125% / aegisalt | 120% / rubium | 120% / violium |
| 5.5 | 115% / coal | 0% / uranium | 0% / plutonium | 135% / solarium | 105% / copper | 110% / silverore | 115% / gold | 110% / platinum | 120% / diamond | 79% / fossil | 135% / aegisalt | 135% / rubium | 135% / violium |
placeable <BiomePlaceable_Object: 124> {'priority': 1.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 124, 'distribution': 'undergroundOreRocks', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d9dd8>}
/
[x]
/
Small Silver Rock
/
10%
/
(silverRockSmall, None, silverRockSmall, None)
/
[x]
/
Silver Rock
/
10%
/
(silverRock, None, silverRock, None)
/
[x]
/
Small Gold Rock
/
40%
/
(goldRockSmall, None, goldRockSmall, None)
/
[x]
/
Gold Rock
/
20%
/
(goldRock, None, goldRock, None)
/
[x]
/
Small Platinum Rock
/
14%
/
(platinumRockSmall, None, platinumRockSmall, None)
/
[x]
/
Platinum Rock
/
6%
/
(platinumRock, None, platinumRock, None)
placeable <BiomePlaceable_Object: 123> {'priority': 1.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 123, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d9e80>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Microdungeon: 131> {'priority': 0.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 131, 'distribution': 'randomEncounterUnderground', 'discriminator': 'microdungeon', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d9f28>}
TODO ['genericundergroundencounter', 'apexundergroundencounter', 'avianundergroundencounter', 'floranundergroundencounter', 'glitchundergroundencounter', 'humanundergroundencounter', 'outpostundergroundencounter']
placeable <BiomePlaceable_Object: 130> {'priority': 1.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 130, 'distribution': 'undergroundChests', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90d9fd0>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_TreasureBox: 129> {'priority': 0.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 129, 'distribution': 'undergroundtechChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c911f0b8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'techChest'>
:
| Random choice of: | |
|---|---|
| ??? | |
| 60% |
Blank Tech Card
|
| 40% |
Teleporter Core
|
placeable <BiomePlaceable_TreasureBox: 128> {'priority': 0.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 128, 'distribution': 'layer2Chests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c911f160>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
|
Mostly Harmless
|
Moderate
|
Risky
|
|
|---|---|---|---|
| ✓ | ✓ | ✓ | something from weapon |
| Plus a random choice of: | |||
|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|||
| 21% | 21% | 21% |
60×
Pixels
|
| 7% | 7% | 7% |
30×
Pixels
|
| 10% | 10% | 10% | something from produce |
| — | — | 21% |
100×
Pixels
|
| 9% | 9% | 9% |
4×
Copper Ore
|
| 7% | 7% | 7% |
50×
Pixels
|
| 7% | 7% | 7% |
200×
Pixels
|
| 6.75% | 6.75% | 6.75% |
3×
Bandage
|
| 6.75% | 6.75% | 6.75% |
6×
Bandage
|
| 5% | 5% | 5% | something from seed |
| 6% | 6% | 6% |
4×
Iron Ore
|
| 4% | 4% | 4% | something from tool |
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 7% | 7% | — |
15×
Pixels
|
| 4% | 4% | 4% |
|
| — | — | 7% |
300×
Pixels
|
| 1.5% | 1.5% | 1.5% | something from stim |
| 1.2% | 1.2% | 1.2% | something from instrument |
| 1.12% | 1.12% | 1.12% |
3×
Yellow Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Red Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Green Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Blue Stim Pack
|
| — | 4.5% | — |
4×
Titanium Ore
|
| — | 4.5% | — |
4×
Platinum Ore
|
| 2% | — | — |
|
| 2% | — | — |
|
| 0.5% | 0.5% | 0.5% | something from costume |
| 0.3% | 0.3% | 0.3% |
Teleporter Core
|
| — | 1.5% | — |
4×
Silver Ore
|
| — | 1.5% | — |
4×
Gold Ore
|
| — | 1.5% | — |
Diamond
|
placeable <BiomePlaceable_TreasureBox: 127> {'priority': 0.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 127, 'distribution': 'layer2Chests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c911f208>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'>
:
|
Mostly Harmless
|
Moderate
|
Risky
|
|
|---|---|---|---|
| Random choice of: | |||
|
1 item — 5% 2 item — 15% 3 item — 45% 4 item — 20% 5 item — 10% 6 item — 5% |
|||
| 21% | 21% | 21% |
60×
Pixels
|
| 7% | 7% | 7% |
30×
Pixels
|
| 10% | 10% | 10% | something from produce |
| — | — | 21% |
100×
Pixels
|
| 9% | 9% | 9% |
4×
Copper Ore
|
| 7% | 7% | 7% |
50×
Pixels
|
| 7% | 7% | 7% |
200×
Pixels
|
| 6.75% | 6.75% | 6.75% |
3×
Bandage
|
| 6.75% | 6.75% | 6.75% |
6×
Bandage
|
| 5% | 5% | 5% | something from seed |
| 6% | 6% | 6% |
4×
Iron Ore
|
| 4% | 4% | 4% | something from tool |
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 2.5% | 2.5% | 2.5% |
|
| 7% | 7% | — |
15×
Pixels
|
| 4% | 4% | 4% |
|
| — | — | 7% |
300×
Pixels
|
| 1.5% | 1.5% | 1.5% | something from stim |
| 1.2% | 1.2% | 1.2% | something from instrument |
| 1.12% | 1.12% | 1.12% |
3×
Yellow Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Red Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Green Stim Pack
|
| 1.12% | 1.12% | 1.12% |
3×
Blue Stim Pack
|
| — | 4.5% | — |
4×
Titanium Ore
|
| — | 4.5% | — |
4×
Platinum Ore
|
| 2% | — | — |
|
| 2% | — | — |
|
| 0.5% | 0.5% | 0.5% | something from costume |
| 0.3% | 0.3% | 0.3% |
Teleporter Core
|
| — | 1.5% | — |
4×
Silver Ore
|
| — | 1.5% | — |
4×
Gold Ore
|
| — | 1.5% | — |
Diamond
|
placeable <BiomePlaceable_Object: 126> {'priority': 1.0, 'biome_name': 'underground3c', 'mode': 'ceiling', 'variants': 1, 'id': 126, 'distribution': 'hazardUndergroundCeilingMid', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c911f2b0>}
/
[x]
/
Stalactite
/
25%
/
(None, None, None, None)
/
[x]
/
Stalactite
/
25%
/
(None, None, None, None)
/
[x]
/
Stalactite
/
25%
/
(None, None, None, None)
/
[x]
/
Stalactite
/
25%
/
(None, None, None, None)
placeable <BiomePlaceable_Object: 125> {'priority': 1.0, 'biome_name': 'underground3c', 'mode': 'floor', 'variants': 1, 'id': 125, 'distribution': 'hazardUndergroundMid', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c911f358>}
/
[x]
/
Sharp spikes.
/
25%
/
(None, None, None, None)
/
[x]
/
Sharp spikes.
/
25%
/
(None, None, None, None)
/
[x]
/
Sharp spikes.
/
25%
/
(None, None, None, None)
/
[x]
/
Sharp spikes.
/
25%
/
(None, None, None, None)
None
None
None
None
regionsshallowunderground
fg cave ['normalCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['solid']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'underground1', 'jungle'>, <PlanetTypeLayer: 'underground1', 'snow'>, <PlanetTypeLayer: 'underground1', 'alien'>, <PlanetTypeLayer: 'underground1', 'desert'>, <PlanetTypeLayer: 'underground1', 'savannah'>, <PlanetTypeLayer: 'underground1', 'toxic'>, <PlanetTypeLayer: 'underground1', 'forest'>, <PlanetTypeLayer: 'underground1', 'ocean'>], secondary in []
midunderground
fg cave ['normalCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['solid']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'underground3', 'jungle'>, <PlanetTypeLayer: 'underground3', 'forest'>, <PlanetTypeLayer: 'underground2', 'alien'>, <PlanetTypeLayer: 'underground3', 'savannah'>, <PlanetTypeLayer: 'underground2', 'jungle'>, <PlanetTypeLayer: 'underground2', 'snow'>, <PlanetTypeLayer: 'underground2', 'forest'>, <PlanetTypeLayer: 'underground3', 'snow'>, <PlanetTypeLayer: 'underground2', 'savannah'>, <PlanetTypeLayer: 'underground3', 'alien'>, <PlanetTypeLayer: 'underground2', 'desert'>, <PlanetTypeLayer: 'underground2', 'ocean'>, <PlanetTypeLayer: 'underground2', 'toxic'>, <PlanetTypeLayer: 'underground3', 'desert'>, <PlanetTypeLayer: 'underground3', 'ocean'>, <PlanetTypeLayer: 'underground3', 'toxic'>], secondary in []
midunderground
fg cave ['normalCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['solid']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'underground3', 'jungle'>, <PlanetTypeLayer: 'underground3', 'forest'>, <PlanetTypeLayer: 'underground2', 'alien'>, <PlanetTypeLayer: 'underground3', 'savannah'>, <PlanetTypeLayer: 'underground2', 'jungle'>, <PlanetTypeLayer: 'underground2', 'snow'>, <PlanetTypeLayer: 'underground2', 'forest'>, <PlanetTypeLayer: 'underground3', 'snow'>, <PlanetTypeLayer: 'underground2', 'savannah'>, <PlanetTypeLayer: 'underground3', 'alien'>, <PlanetTypeLayer: 'underground2', 'desert'>, <PlanetTypeLayer: 'underground2', 'ocean'>, <PlanetTypeLayer: 'underground2', 'toxic'>, <PlanetTypeLayer: 'underground3', 'desert'>, <PlanetTypeLayer: 'underground3', 'ocean'>, <PlanetTypeLayer: 'underground3', 'toxic'>], secondary in []
deepunderground
fg cave ['normalCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['solid']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=0, high=10)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'underground4', 'toxic'>, <PlanetTypeLayer: 'underground4', 'jungle'>, <PlanetTypeLayer: 'underground6', 'snow'>, <PlanetTypeLayer: 'underground4', 'desert'>, <PlanetTypeLayer: 'underground6', 'ocean'>, <PlanetTypeLayer: 'underground4', 'savannah'>, <PlanetTypeLayer: 'underground6', 'toxic'>, <PlanetTypeLayer: 'underground6', 'savannah'>, <PlanetTypeLayer: 'underground4', 'ocean'>, <PlanetTypeLayer: 'underground5', 'ocean'>, <PlanetTypeLayer: 'underground6', 'alien'>, <PlanetTypeLayer: 'underground5', 'toxic'>, <PlanetTypeLayer: 'underground5', 'snow'>, <PlanetTypeLayer: 'underground6', 'forest'>, <PlanetTypeLayer: 'underground5', 'alien'>, <PlanetTypeLayer: 'underground5', 'desert'>, <PlanetTypeLayer: 'underground6', 'desert'>, <PlanetTypeLayer: 'underground5', 'jungle'>, <PlanetTypeLayer: 'underground5', 'forest'>, <PlanetTypeLayer: 'underground4', 'alien'>, <PlanetTypeLayer: 'underground4', 'forest'>, <PlanetTypeLayer: 'underground6', 'jungle'>, <PlanetTypeLayer: 'underground4', 'snow'>, <PlanetTypeLayer: 'underground5', 'savannah'>], secondary in []
shallowunderground
fg cave ['normalCaves']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['solid']
sub block ['largeClumps']
liquid ['water'] with chance Range(low=10, high=20)
ocean [] at height 0
appears as primary in [<PlanetTypeLayer: 'underground1', 'jungle'>, <PlanetTypeLayer: 'underground1', 'snow'>, <PlanetTypeLayer: 'underground1', 'alien'>, <PlanetTypeLayer: 'underground1', 'desert'>, <PlanetTypeLayer: 'underground1', 'savannah'>, <PlanetTypeLayer: 'underground1', 'toxic'>, <PlanetTypeLayer: 'underground1', 'forest'>, <PlanetTypeLayer: 'underground1', 'ocean'>], secondary in []
Blank Tech Card
Teleporter Core
Pixels
Copper Ore
Bandage
Iron Ore
Yellow Stim Pack
Red Stim Pack
Green Stim Pack
Blue Stim Pack
Titanium Ore
Platinum Ore
Silver Ore
Gold Ore
Diamond