Shadow

Basics

Defined in /biomes/underground_detached/old/shadowrealm/shadow.biome

Breathable; has air.

Primarily composed of Obsidian , plus some Tar Dire Stone

surrounding threat level Range(low=1, high=10)


None / None / None

status effects: []

hue shift: [0]

parallax: /parallax/underground/dirtunderground.parallax

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'depth3'>

0.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 125% / copper 115% / silverore 110% / gold 100% / platinum 95% / diamond 79% / fossil 135% / iron
1.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 130% / copper 125% / silverore 115% / gold 105% / platinum 100% / diamond 79% / fossil 145% / iron
2.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 125% / copper 130% / silverore 125% / gold 110% / platinum 105% / diamond 79% / fossil 130% / titanium
3.5 115% / coal 140% / uranium 0% / plutonium 0% / solarium 120% / copper 125% / silverore 130% / gold 115% / platinum 110% / diamond 79% / fossil 140% / titanium
4.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 115% / copper 120% / silverore 125% / gold 125% / platinum 115% / diamond 79% / fossil 130% / aegisalt 130% / rubium 130% / violium
5.5 115% / coal 0% / uranium 0% / plutonium 140% / solarium 110% / copper 115% / silverore 120% / gold 115% / platinum 125% / diamond 79% / fossil 140% / aegisalt 140% / rubium 140% / violium
sound (is there anything to really /say/ here)

None

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regions