Rocky

Basics

Defined in /biomes/surface_detached/old/rocky/rocky.biome

Breathable; has air.

Primarily composed of Rock Block , plus some Rock Block Rock Block

surrounding threat level Range(low=1, high=10)


None / None / None

status effects: []

hue shift: []

parallax: None

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>

0.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
1.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
2.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
3.5 140% / coal 50% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
4.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium
5.5 140% / coal 0% / uranium 0% / plutonium 20% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium

placeable <BiomePlaceable_GrassMod: 763> {'priority': None, 'biome_name': 'rocky', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 763, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc550>}
TODO <MaterialMod: 'grass'> @ 0.2

sound (is there anything to really /say/ here)

None

None

None

None

regions