Tropical Ocean Floor

Basics

Defined in /biomes/surface/oceanfloor.biome

Breathable; has air.

Primarily composed of Sand , plus some Sandstone Mud

surrounding threat level Range(low=3, high=3)


None / None / None

status effects: []

hue shift: [-60, -45, 0, 45, 60]

parallax: /parallax/surface/oceanfloor.parallax

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>

0.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
1.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
2.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
3.5 140% / coal 50% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
4.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium
5.5 140% / coal 0% / uranium 0% / plutonium 20% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium

placeable <BiomePlaceable_Object: 613> {'priority': 1.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 613, 'distribution': 'scatteredLarge', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8be0>}
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])
/ [x] / Seashell / 12.5% / (None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]], None, [[['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}], ['goldcoin', 1, {}]]])

placeable <BiomePlaceable_GrassMod: 624> {'priority': None, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 624, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8c88>}
TODO <MaterialMod: 'sand'> @ 0.9

placeable <BiomePlaceable_Object: 623> {'priority': 0.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 623, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8d30>}
[x] / / Reefpod Seed / 100% / (None, [[['reefpodseed', 1, {}]]], None, None)

placeable <BiomePlaceable_Object: 622> {'priority': 0.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 622, 'distribution': 'surfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8dd8>}
[x] / / Coralcreep Seed / 100% / (None, [[['coralcreepseed', 1, {}]]], None, None)

placeable <BiomePlaceable_Tree: 621> {'priority': 2.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 621, 'distribution': 'denseMedium', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8e80>}
TODO ['kelpy'] (180) / ['kelp'] (15)

placeable <BiomePlaceable_Grass: 620> {'priority': 3.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 620, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8f28>}
TODO ['pebbles']

placeable <BiomePlaceable_Object: 619> {'priority': 0.5, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 619, 'distribution': 'oceanRare', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93c8fd0>}
[x] / / Broken Anchor / 100% / (None, None, None, None)

placeable <BiomePlaceable_Object: 618> {'priority': 1.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 618, 'distribution': 'scatteredLarge', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc0b8>}
[x] / [x] / Glowing Oshroom / 20% / (None, None, None, None)
[x] / [x] / Glowing Oshroom / 20% / (None, None, None, None)
[x] / [x] / Glowing Oshroom / 20% / (None, None, None, None)
[x] / [x] / Glowing Oshroom / 20% / (None, None, None, None)
[x] / [x] / Glowing Oshroom / 20% / (None, None, None, None)

placeable <BiomePlaceable_Bush: 617> {'priority': 2.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 617, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc160>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'seaweed'}]

placeable <BiomePlaceable_Bush: 616> {'priority': 2.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 616, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc208>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'seagrass'}]

placeable <BiomePlaceable_Bush: 615> {'priority': 2.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 615, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc2b0>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'coral'}]

placeable <BiomePlaceable_Bush: 614> {'priority': 2.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 614, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc358>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'cone'}]

placeable <BiomePlaceable_Grass: 612> {'priority': 1.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 612, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc400>}
TODO ['corals', 'seaweed', 'waterplant2', 'waterplant3']

placeable <BiomePlaceable_TreasureBox: 611> {'priority': 0.0, 'biome_name': 'oceanfloor', 'mode': 'floor', 'variants': 1, 'id': 611, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93cc4a8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'oceanFloorChest'> :

Random choice of:
1 item — 5%
2 item — 40%
3 item — 30%
4 item — 15%
5 item — 10%
16.9% Water Balloon
10.1% Water Balloon
8.43% Snorkel
5.06% Water Balloon
5.06% Tricorne Hat
5.06% Silver Drill
5.06% Pirate Pants
5.06% Pirate Coat
5.06% Oxygen Tank
6.3% 60× Pixels
2.1% 30× Pixels
4.5% something from ore
3.37% Deep Diver Helmet
3% something from weapon
3% something from produce
2.1% 50× Pixels
2.1% 200× Pixels
2.02% Bandage
2.02% Bandage
1.5% something from seed
1.2% something from shield
1.2% something from tool
2.1% 15× Pixels
0.843% Shark Hat
0.45% something from stim
0.36% something from instrument
0.15% something from costume
0.09% Teleporter Core

sound (is there anything to really /say/ here)

None

None

None

None

regions

oceanfloor

fg cave ['empty']

bg cave ['empty']

fg ore ['commonVeins']

bg ore ['empty']

block ['flatsSurface', 'lowHillsSurface']

sub block ['largeClumps']

liquid [] with chance Range(low=10, high=20)

ocean ['water'] at height 9999

appears as primary in [<PlanetTypeLayer: 'subsurface', 'ocean'>], secondary in []