Magma Ocean Floor
Basics
Defined in /biomes/surface/magmaoceanfloor.biome
Breathable; has air.
Primarily composed of Obsidian , plus some Rock Block Ash Block
surrounding threat level Range(low=6, high=6)
None / None / None
status effects: []
hue shift: [0]
parallax: /parallax/surface/magmaoceanfloor.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
placeable <BiomePlaceable_TreasureBox: 431> {'priority': 0.0, 'biome_name': 'magmaoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 431, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bde80>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 15% 3 item — 45% 4 item — 20% 5 item — 10% 6 item — 5% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
7% | 200× Pixels |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
5.25% | 6× Nanowrap Bandage |
5.25% | 3× Nanowrap Bandage |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_GrassMod: 433> {'priority': None, 'biome_name': 'magmaoceanfloor', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 433, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdf28>}
TODO <MaterialMod: 'ash'> @ 0.0
placeable <BiomePlaceable_Grass: 432> {'priority': 3.0, 'biome_name': 'magmaoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 432, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdfd0>}
TODO ['pebbles']
None
None
None
None
regionsmagmaoceanfloor
fg cave ['empty']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['flatsSurface', 'lowHillsSurface']
sub block ['largeClumps']
liquid [] with chance Range(low=10, high=20)
ocean ['lava'] at height 9999
appears as primary in [<PlanetTypeLayer: 'subsurface', 'magma'>], secondary in []