Magma

Basics

Defined in /biomes/surface/magma.biome

Breathable; has air.

Primarily composed of Obsidian , plus some Rock Block Ash Block

surrounding threat level Range(low=6, high=6)


None / None / None

status effects: ['biomeheat']

hue shift: [-18, 0, 15]

parallax: /parallax/surface/magma.parallax

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>

0.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
1.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / iron
2.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
3.5 140% / coal 50% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / titanium
4.5 140% / coal 0% / uranium 0% / plutonium 0% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium
5.5 140% / coal 0% / uranium 0% / plutonium 20% / solarium 20% / copper 20% / silverore 20% / gold 20% / platinum 20% / diamond 20% / aegisalt 20% / rubium 20% / violium

placeable <BiomePlaceable_TreasureBox: 512> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 512, 'distribution': 'overgroundRareChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd0b8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'> :

something from weapon
Plus a random choice of:
1 item — 20%
2 item — 50%
3 item — 20%
4 item — 10%
21% 60× Pixels
7% 30× Pixels
10% something from produce
7% 200× Pixels
5% something from seed
4% something from tool
2.5% [random crappyspear]
2.5% [random crappyhammer]
2.5% [random crappyaxe]
2.5% [random crappybroadsword]
4% [random tier2shield]
4.5% Violium Ore
4.5% Rubium Ore
4.5% Aegisalt Ore
1.2% something from instrument
1.12% Yellow Stim Pack
1.12% Red Stim Pack
1.12% Green Stim Pack
1.12% Blue Stim Pack
5.25% Nanowrap Bandage
5.25% Nanowrap Bandage
0.5% something from costume
1.5% Diamond
0.3% Teleporter Core

placeable <BiomePlaceable_Microdungeon: 517> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 517, 'distribution': 'tiyDistTerrainfeatures', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd160>}
TODO ['terrainfeatures']

placeable <BiomePlaceable_Grass: 516> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 516, 'distribution': 'rareClumpySmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd208>}
TODO ['magmaflower', 'magmaflower2', 'magmaflower3', 'magmaflower4', 'testflower8', 'magmaflower5']

placeable <BiomePlaceable_Microdungeon: 515> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 515, 'distribution': 'tiyDist', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd2b0>}
TODO ['block1platforms', 'loops', 'spiralspikes', 'blocks', 'stripeblocks', 'blockpile', 'reversepyramids', 'flats', 'spikes', 'rods', 'wiggles', 'rockyshapes', 'layeredspire', 'blank', 'none']

placeable <BiomePlaceable_Object: 514> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 514, 'distribution': 'surfaceCapsules', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd358>}
/ [x] / Small Capsule / 33.3% / (capsuleSmall, None, capsuleSmall, None)
/ [x] / Medium Capsule / 33.3% / (capsuleMed, None, capsuleMed, None)
/ [x] / Large Capsule / 33.3% / (capsuleBig, None, capsuleBig, None)

placeable <BiomePlaceable_Microdungeon: 518> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 518, 'distribution': 'randomEncounter', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd400>}
TODO ['randomencounter', 'avianencounter', 'glitchencounter']

placeable <BiomePlaceable_Microdungeon: 519> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 519, 'distribution': 'minibossoverground', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd4a8>}
TODO ['minibossoverground']

placeable <BiomePlaceable_Microdungeon: 520> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 520, 'distribution': 'tiyDistPlatform', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd550>}
TODO ['aridplatforming']

placeable <BiomePlaceable_Bush: 521> {'priority': 2.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 521, 'distribution': 'rareClumpyLarge', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd5f8>}
TODO [{'baseHueShiftMax': 40, 'modHueShiftMax': 180, 'name': 'testbush2'}]

placeable <BiomePlaceable_Tree: 522> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 522, 'distribution': 'rareClumpyLarge', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd6a0>}
TODO ['grey', 'red', 'fluff'] (180) / ['grumpy', 'ashy', 'coal', 'crispy', 'lava', 'magma'] (15)

placeable <BiomePlaceable_Object: 523> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 523, 'distribution': 'denseSurfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd748>}
[x] / / Chili Seed / 100% / (None, [[['chiliseed', 1, {}]]], None, None)

placeable <BiomePlaceable_GrassMod: 524> {'priority': None, 'biome_name': 'magma', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 524, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd7f0>}
TODO <MaterialMod: 'ash'> @ 0.9

placeable <BiomePlaceable_TreasureBox: 504> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 504, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd898>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'> :

Random choice of:
1 item — 5%
2 item — 15%
3 item — 45%
4 item — 20%
5 item — 10%
6 item — 5%
21% 60× Pixels
7% 30× Pixels
10% something from produce
7% 200× Pixels
5% something from seed
4% something from tool
2.5% [random crappyspear]
2.5% [random crappyhammer]
2.5% [random crappyaxe]
2.5% [random crappybroadsword]
4% [random tier2shield]
4.5% Violium Ore
4.5% Rubium Ore
4.5% Aegisalt Ore
1.2% something from instrument
1.12% Yellow Stim Pack
1.12% Red Stim Pack
1.12% Green Stim Pack
1.12% Blue Stim Pack
5.25% Nanowrap Bandage
5.25% Nanowrap Bandage
0.5% something from costume
1.5% Diamond
0.3% Teleporter Core

placeable <BiomePlaceable_TreasureBox: 505> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 505, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd940>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'> :

something from weapon
Plus a random choice of:
1 item — 20%
2 item — 50%
3 item — 20%
4 item — 10%
21% 60× Pixels
7% 30× Pixels
10% something from produce
7% 200× Pixels
5% something from seed
4% something from tool
2.5% [random crappyspear]
2.5% [random crappyhammer]
2.5% [random crappyaxe]
2.5% [random crappybroadsword]
4% [random tier2shield]
4.5% Violium Ore
4.5% Rubium Ore
4.5% Aegisalt Ore
1.2% something from instrument
1.12% Yellow Stim Pack
1.12% Red Stim Pack
1.12% Green Stim Pack
1.12% Blue Stim Pack
5.25% Nanowrap Bandage
5.25% Nanowrap Bandage
0.5% something from costume
1.5% Diamond
0.3% Teleporter Core

placeable <BiomePlaceable_TreasureBox: 506> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 506, 'distribution': 'undergroundtechChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd9e8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'techChest'> :

Random choice of:
???
60% Blank Tech Card
40% Teleporter Core

placeable <BiomePlaceable_Object: 507> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 507, 'distribution': 'undergroundChests', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bda90>}
[x] / / Status Pod / 100% / (None, [], None, None)

placeable <BiomePlaceable_Object: 508> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 508, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdb38>}
/ [x] / Small Capsule / 33.3% / (capsuleSmall, None, capsuleSmall, None)
/ [x] / Medium Capsule / 33.3% / (capsuleMed, None, capsuleMed, None)
/ [x] / Large Capsule / 33.3% / (capsuleBig, None, capsuleBig, None)

placeable <BiomePlaceable_Grass: 509> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 509, 'distribution': 'rareClumpySmall', 'discriminator': 'grass', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdbe0>}
TODO ['magmaflower', 'magmaflower2', 'magmaflower3', 'magmaflower4', 'testflower8', 'magmaflower5']

placeable <BiomePlaceable_GrassMod: 510> {'priority': None, 'biome_name': 'magma', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 510, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdc88>}
TODO <MaterialMod: 'ash'> @ 0.6

placeable <BiomePlaceable_TreasureBox: 511> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 511, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdd30>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'> :

Random choice of:
1 item — 5%
2 item — 15%
3 item — 45%
4 item — 20%
5 item — 10%
6 item — 5%
21% 60× Pixels
7% 30× Pixels
10% something from produce
7% 200× Pixels
5% something from seed
4% something from tool
2.5% [random crappyspear]
2.5% [random crappyhammer]
2.5% [random crappyaxe]
2.5% [random crappybroadsword]
4% [random tier2shield]
4.5% Violium Ore
4.5% Rubium Ore
4.5% Aegisalt Ore
1.2% something from instrument
1.12% Yellow Stim Pack
1.12% Red Stim Pack
1.12% Green Stim Pack
1.12% Blue Stim Pack
5.25% Nanowrap Bandage
5.25% Nanowrap Bandage
0.5% something from costume
1.5% Diamond
0.3% Teleporter Core

placeable <BiomePlaceable_Object: 513> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 513, 'distribution': 'overgroundRareChests', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bddd8>}
[x] / / Status Pod / 100% / (None, [], None, None)

sound (is there anything to really /say/ here)

None

None

None

None

regions

magma

fg cave ['empty']

bg cave ['empty']

fg ore ['commonVeins']

bg ore ['empty']

block ['floatingIslandsSurface']

sub block ['largeClumps']

liquid [] with chance Range(low=10, high=20)

ocean ['lava'] at height 0

appears as primary in [<PlanetTypeLayer: 'surface', 'magma'>], secondary in []