Magma
Basics
Defined in /biomes/surface/magma.biome
Breathable; has air.
Primarily composed of Obsidian , plus some Rock Block Ash Block
surrounding threat level Range(low=6, high=6)
None / None / None
status effects: ['biomeheat']
hue shift: [-18, 0, 15]
parallax: /parallax/surface/magma.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
placeable <BiomePlaceable_TreasureBox: 512> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 512, 'distribution': 'overgroundRareChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd0b8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
✓ | something from weapon |
Plus a random choice of: | |
---|---|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
7% | 200× Pixels |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
5.25% | 6× Nanowrap Bandage |
5.25% | 3× Nanowrap Bandage |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_Microdungeon: 517> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 517, 'distribution': 'tiyDistTerrainfeatures', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd160>}
TODO ['terrainfeatures']
placeable <BiomePlaceable_Grass: 516> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 516, 'distribution': 'rareClumpySmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd208>}
TODO ['magmaflower', 'magmaflower2', 'magmaflower3', 'magmaflower4', 'testflower8', 'magmaflower5']
placeable <BiomePlaceable_Microdungeon: 515> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 515, 'distribution': 'tiyDist', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd2b0>}
TODO ['block1platforms', 'loops', 'spiralspikes', 'blocks', 'stripeblocks', 'blockpile', 'reversepyramids', 'flats', 'spikes', 'rods', 'wiggles', 'rockyshapes', 'layeredspire', 'blank', 'none']
placeable <BiomePlaceable_Object: 514> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 514, 'distribution': 'surfaceCapsules', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd358>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Microdungeon: 518> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 518, 'distribution': 'randomEncounter', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd400>}
TODO ['randomencounter', 'avianencounter', 'glitchencounter']
placeable <BiomePlaceable_Microdungeon: 519> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 519, 'distribution': 'minibossoverground', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd4a8>}
TODO ['minibossoverground']
placeable <BiomePlaceable_Microdungeon: 520> {'priority': 3.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 520, 'distribution': 'tiyDistPlatform', 'discriminator': 'microdungeon', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd550>}
TODO ['aridplatforming']
placeable <BiomePlaceable_Bush: 521> {'priority': 2.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 521, 'distribution': 'rareClumpyLarge', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd5f8>}
TODO [{'baseHueShiftMax': 40, 'modHueShiftMax': 180, 'name': 'testbush2'}]
placeable <BiomePlaceable_Tree: 522> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 522, 'distribution': 'rareClumpyLarge', 'discriminator': 'tree', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd6a0>}
TODO ['grey', 'red', 'fluff'] (180) / ['grumpy', 'ashy', 'coal', 'crispy', 'lava', 'magma'] (15)
placeable <BiomePlaceable_Object: 523> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 523, 'distribution': 'denseSurfaceCrops', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd748>}
[x]
/
/
Chili Seed
/
100%
/
(None, [[['chiliseed', 1, {}]]], None, None)
placeable <BiomePlaceable_GrassMod: 524> {'priority': None, 'biome_name': 'magma', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 524, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd7f0>}
TODO <MaterialMod: 'ash'> @ 0.9
placeable <BiomePlaceable_TreasureBox: 504> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 504, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd898>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 15% 3 item — 45% 4 item — 20% 5 item — 10% 6 item — 5% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
7% | 200× Pixels |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
5.25% | 6× Nanowrap Bandage |
5.25% | 3× Nanowrap Bandage |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_TreasureBox: 505> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 505, 'distribution': 'undergroundChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd940>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'weaponChest'>
:
✓ | something from weapon |
Plus a random choice of: | |
---|---|
1 item — 20% 2 item — 50% 3 item — 20% 4 item — 10% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
7% | 200× Pixels |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
5.25% | 6× Nanowrap Bandage |
5.25% | 3× Nanowrap Bandage |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_TreasureBox: 506> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 506, 'distribution': 'undergroundtechChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bd9e8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'techChest'>
:
Random choice of: | |
---|---|
??? | |
60% | Blank Tech Card |
40% | Teleporter Core |
placeable <BiomePlaceable_Object: 507> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 507, 'distribution': 'undergroundChests', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bda90>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
placeable <BiomePlaceable_Object: 508> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 508, 'distribution': 'undergroundCapsules', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdb38>}
/
[x]
/
Small Capsule
/
33.3%
/
(capsuleSmall, None, capsuleSmall, None)
/
[x]
/
Medium Capsule
/
33.3%
/
(capsuleMed, None, capsuleMed, None)
/
[x]
/
Large Capsule
/
33.3%
/
(capsuleBig, None, capsuleBig, None)
placeable <BiomePlaceable_Grass: 509> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 509, 'distribution': 'rareClumpySmall', 'discriminator': 'grass', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdbe0>}
TODO ['magmaflower', 'magmaflower2', 'magmaflower3', 'magmaflower4', 'testflower8', 'magmaflower5']
placeable <BiomePlaceable_GrassMod: 510> {'priority': None, 'biome_name': 'magma', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 510, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdc88>}
TODO <MaterialMod: 'ash'> @ 0.6
placeable <BiomePlaceable_TreasureBox: 511> {'priority': 0.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 511, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bdd30>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 15% 3 item — 45% 4 item — 20% 5 item — 10% 6 item — 5% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
7% | 200× Pixels |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
5.25% | 6× Nanowrap Bandage |
5.25% | 3× Nanowrap Bandage |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_Object: 513> {'priority': 1.0, 'biome_name': 'magma', 'mode': 'floor', 'variants': 1, 'id': 513, 'distribution': 'overgroundRareChests', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c93bddd8>}
[x]
/
/
Status Pod
/
100%
/
(None, [], None, None)
None
None
None
None
regionsmagma
fg cave ['empty']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['floatingIslandsSurface']
sub block ['largeClumps']
liquid [] with chance Range(low=10, high=20)
ocean ['lava'] at height 0
appears as primary in [<PlanetTypeLayer: 'surface', 'magma'>], secondary in []