hive

Basics

Defined in /biomes/underground_detached/old/hive/hive.biome

Breathable; has air.

Primarily composed of Hivestone , plus some Block of Flesh Rock Block

surrounding threat level Range(low=1, high=10)


None / None / None

status effects: []

hue shift: [0]

parallax: /parallax/underground/dirtunderground.parallax

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'depth2'>

0.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 120% / copper 110% / silverore 105% / gold 95% / platinum 90% / diamond 79% / fossil 130% / iron
1.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 125% / copper 120% / silverore 110% / gold 100% / platinum 95% / diamond 79% / fossil 140% / iron
2.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 120% / copper 125% / silverore 120% / gold 105% / platinum 100% / diamond 79% / fossil 125% / titanium
3.5 115% / coal 135% / uranium 0% / plutonium 0% / solarium 115% / copper 120% / silverore 125% / gold 110% / platinum 105% / diamond 79% / fossil 135% / titanium
4.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 110% / copper 115% / silverore 120% / gold 120% / platinum 110% / diamond 79% / fossil 125% / aegisalt 120% / rubium 120% / violium
5.5 115% / coal 0% / uranium 0% / plutonium 135% / solarium 105% / copper 110% / silverore 115% / gold 110% / platinum 120% / diamond 79% / fossil 135% / aegisalt 135% / rubium 135% / violium

placeable <BiomePlaceable_GrassMod: 273> {'priority': None, 'biome_name': 'hive', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 273, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8f6ad30>}
TODO <MaterialMod: 'hivegrass'> @ 0.1

placeable <BiomePlaceable_Tree: 272> {'priority': 0.1, 'biome_name': 'hive', 'mode': 'ceiling', 'variants': 1, 'id': 272, 'distribution': 'denseMedium', 'discriminator': 'tree', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8f6add8>}
TODO [] (180) / ['podvine'] (180)

placeable <BiomePlaceable_Object: 271> {'priority': 0.1, 'biome_name': 'hive', 'mode': 'ceiling', 'variants': 11, 'id': 271, 'distribution': 'denseSmall', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8f6ae80>}
/ [x] / Hive Bush / 20% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 20% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 20% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 20% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 20% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])

placeable <BiomePlaceable_Object: 270> {'priority': 0.1, 'biome_name': 'hive', 'mode': 'floor', 'variants': 11, 'id': 270, 'distribution': 'denseSmall', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8f6af28>}
/ [x] / Hive Bush / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
/ [x] / Hive Bush / 8.33% / (None, [[['bugshell', 1, {}]]], None, [[['bugshell', 1, {}]]])
[x] / [x] / hive Light / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])
[x] / [x] / hive Light / 8.33% / (None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]], None, [[['hive', 1, {}], ['hive', 1, {}], ['hive', 1, {}]]])

placeable <BiomePlaceable_TreasureBox: 269> {'priority': 1.0, 'biome_name': 'hive', 'mode': 'floor', 'variants': 1, 'id': 269, 'distribution': 'minibiomeChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c8f6afd0>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'hiveChest'> :

Random choice of:
???
50% [random stingergun]
50% Bug Hive

sound (is there anything to really /say/ here)

None

None

None

None

regions