Colorful Cave

Basics

Defined in /biomes/underground_detached/old/colorful/colorfulcave.biome

Breathable; has air.

Primarily composed of Sand , plus some Fine Sand Dirt Block

surrounding threat level Range(low=1, high=10)


None / None / None

status effects: []

hue shift: [0]

parallax: /parallax/underground/dirtunderground.parallax

spawn profiles...?: None

ore distribution!!! i have that!! <OreDistribution: 'depth2'>

0.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 120% / copper 110% / silverore 105% / gold 95% / platinum 90% / diamond 79% / fossil 130% / iron
1.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 125% / copper 120% / silverore 110% / gold 100% / platinum 95% / diamond 79% / fossil 140% / iron
2.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 120% / copper 125% / silverore 120% / gold 105% / platinum 100% / diamond 79% / fossil 125% / titanium
3.5 115% / coal 135% / uranium 0% / plutonium 0% / solarium 115% / copper 120% / silverore 125% / gold 110% / platinum 105% / diamond 79% / fossil 135% / titanium
4.5 115% / coal 0% / uranium 0% / plutonium 0% / solarium 110% / copper 115% / silverore 120% / gold 120% / platinum 110% / diamond 79% / fossil 125% / aegisalt 120% / rubium 120% / violium
5.5 115% / coal 0% / uranium 0% / plutonium 135% / solarium 105% / copper 110% / silverore 115% / gold 110% / platinum 120% / diamond 79% / fossil 135% / aegisalt 135% / rubium 135% / violium

placeable <BiomePlaceable_Object: 242> {'priority': 3.0, 'biome_name': 'colorfulcave', 'mode': 'floor', 'variants': 1, 'id': 242, 'distribution': 'denseMedium', 'discriminator': 'object', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90ba198>}
/ [x] / Colourful Bush / 20% / (None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]], None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]])
/ [x] / Colourful Bush / 20% / (None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]], None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]])
/ [x] / Colourful Bush / 20% / (None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]], None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]])
/ [x] / Colourful Bush / 20% / (None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]], None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]])
/ [x] / Colourful Bush / 20% / (None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]], None, [[['plantfibre', 1, {}], ['plantfibre', 1, {}], ['plantfibre', 1, {}]]])

placeable <BiomePlaceable_Grass: 241> {'priority': 4.0, 'biome_name': 'colorfulcave', 'mode': 'floor', 'variants': 1, 'id': 241, 'distribution': 'denseSmall', 'discriminator': 'grass', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90ba240>}
TODO ['colourfulflower']

placeable <BiomePlaceable_TreasureBox: 240> {'priority': 1.0, 'biome_name': 'colorfulcave', 'mode': 'floor', 'variants': 1, 'id': 240, 'distribution': 'minibiomeChests', 'discriminator': 'treasureBox', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90ba2e8>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'rainbowChest'> :

Random choice of:
???
15.6% 10× Rainbow Wood
7.81% Rainbow Table Blueprint
7.81% Rainbow Door Blueprint
7.81% Rainbow Chest Blueprint
7.81% Rainbow Chair Blueprint
7.81% Rainbow Bed Blueprint
4.69% Rainbow Wood Shirt
4.69% Rainbow Wood Pants
4.69% Rainbow Wood Helmet
4.69% Rainbow Sword
3.12% Yellow Paintgun Blueprint
3.12% Red Paintgun Blueprint
3.12% Purple Paintgun Blueprint
3.12% Orange Paintgun Blueprint
3.12% Green Paintgun Blueprint
3.12% Grape Juice
3.12% Blue Paintgun Blueprint
1.56% Unicorn Head
1.56% Rainbow Hood
1.56% Rainbow Cape

placeable <BiomePlaceable_GrassMod: 244> {'priority': None, 'biome_name': 'colorfulcave', 'mode': 'floor', 'variants': None, 'where': 'underground', 'distribution': None, 'id': 244, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90ba390>}
TODO <MaterialMod: 'aridgrass'> @ 0.3

placeable <BiomePlaceable_Microdungeon: 243> {'priority': 1.0, 'biome_name': 'colorfulcave', 'mode': 'floor', 'variants': 1, 'id': 243, 'distribution': 'denseLarge', 'discriminator': 'microdungeon', 'where': 'underground', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90ba438>}
TODO ['oasis']

sound (is there anything to really /say/ here)

None

None

None

None

regions