Arctic Ocean Floor
Basics
Defined in /biomes/surface/arcticoceanfloor.biome
Breathable; has air.
Primarily composed of Ice , plus some Slush
surrounding threat level Range(low=5, high=5)
None / None / None
status effects: []
hue shift: [0]
parallax: /parallax/surface/arcticoceanfloor.parallax
spawn profiles...?: None
ore distribution!!! i have that!! <OreDistribution: 'surfaceOres'>
0.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / iron | ||
2.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
3.5 | 140% / coal | 50% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / titanium | ||
4.5 | 140% / coal | 0% / uranium | 0% / plutonium | 0% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
5.5 | 140% / coal | 0% / uranium | 0% / plutonium | 20% / solarium | 20% / copper | 20% / silverore | 20% / gold | 20% / platinum | 20% / diamond | 20% / aegisalt | 20% / rubium | 20% / violium |
placeable <BiomePlaceable_Bush: 470> {'priority': 2.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 470, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3080>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'cone'}]
placeable <BiomePlaceable_TreasureBox: 468> {'priority': 0.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 468, 'distribution': 'overgroundChests', 'discriminator': 'treasureBox', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3128>}
TODO some treasurepool stuff isn't loaded yet
<TreasureChest: 'basicChest'>
:
Random choice of: | |
---|---|
1 item — 5% 2 item — 15% 3 item — 45% 4 item — 20% 5 item — 10% 6 item — 5% |
|
21% | 60× Pixels |
7% | 30× Pixels |
10% | something from produce |
21% | 100× Pixels |
7% | 50× Pixels |
7% | 200× Pixels |
6.75% | 3× Bandage |
6.75% | 6× Bandage |
5% | something from seed |
4% | something from tool |
2.5% | [random crappyspear] |
2.5% | [random crappyhammer] |
2.5% | [random crappyaxe] |
2.5% | [random crappybroadsword] |
4% | [random tier2shield] |
7% | 300× Pixels |
4.5% | 4× Violium Ore |
4.5% | 4× Rubium Ore |
4.5% | 4× Aegisalt Ore |
1.5% | something from stim |
1.2% | something from instrument |
1.12% | 3× Yellow Stim Pack |
1.12% | 3× Red Stim Pack |
1.12% | 3× Green Stim Pack |
1.12% | 3× Blue Stim Pack |
0.5% | something from costume |
1.5% | 3× Diamond |
0.3% | Teleporter Core |
placeable <BiomePlaceable_Bush: 472> {'priority': 2.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 472, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a31d0>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'seaweed'}]
placeable <BiomePlaceable_Bush: 471> {'priority': 2.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 471, 'distribution': 'denseMedium', 'discriminator': 'bush', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3278>}
TODO [{'baseHueShiftMax': 180, 'modHueShiftMax': 180, 'name': 'coral'}]
placeable <BiomePlaceable_Grass: 469> {'priority': 1.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 469, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3320>}
TODO ['corals', 'seaweed', 'waterplant2', 'waterplant3']
placeable <BiomePlaceable_GrassMod: 476> {'priority': None, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': None, 'where': 'surface', 'distribution': None, 'id': 476, 'discriminator': 'grass-mod', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a33c8>}
TODO <MaterialMod: 'snow'> @ 0.0
placeable <BiomePlaceable_Grass: 475> {'priority': 3.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 475, 'distribution': 'scatteredSmall', 'discriminator': 'grass', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3470>}
TODO ['pebbles']
placeable <BiomePlaceable_Object: 474> {'priority': 1.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 474, 'distribution': 'oceanRare', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a3518>}
[x]
/
/
Broken Anchor
/
100%
/
(None, None, None, None)
placeable <BiomePlaceable_Object: 473> {'priority': 1.0, 'biome_name': 'arcticoceanfloor', 'mode': 'floor', 'variants': 1, 'id': 473, 'distribution': 'rare', 'discriminator': 'object', 'where': 'surface', '_sa_instance_state': <sqlalchemy.orm.state.InstanceState object at 0x7f27c90a35c0>}
[x]
/
[x]
/
Glowing Oshroom
/
20%
/
(None, None, None, None)
[x]
/
[x]
/
Glowing Oshroom
/
20%
/
(None, None, None, None)
[x]
/
[x]
/
Glowing Oshroom
/
20%
/
(None, None, None, None)
[x]
/
[x]
/
Glowing Oshroom
/
20%
/
(None, None, None, None)
[x]
/
[x]
/
Glowing Oshroom
/
20%
/
(None, None, None, None)
None
None
None
None
regionsarcticoceanfloor
fg cave ['empty']
bg cave ['empty']
fg ore ['commonVeins']
bg ore ['empty']
block ['flatsSurface', 'lowHillsSurface']
sub block ['largeClumps']
liquid [] with chance Range(low=10, high=20)
ocean ['water'] at height 9999
appears as primary in [<PlanetTypeLayer: 'subsurface', 'arctic'>], secondary in []