{ "objectName" : "bonedoor", "printable" : false, "rarity" : "Common", "category" : "door", "price" : 375, "description" : "A door made of bone. Where does it lead? Hell? Or the bathroom?", "shortdescription" : "Bone Door", "race" : "generic", "apexDescription" : "A foreboding door made of bone. I'm scared to go through.", "avianDescription" : "Surely, beyond a door like this must lie something worthy of respect.", "floranDescription" : "Floran feel kinssship with door. Kick open.", "glitchDescription" : "Quipping. I guess the death of this creature really... opened doors. Yeahhh.", "humanDescription" : "It's cold to the touch. A chill creeps down my spine. Somewhere in the distance, a dog barks. Wait, that was just an Apex singing.", "hylotlDescription" : "A vile door of death. Such horror. Remarkably smooth hinges, though.", "inventoryIcon" : "bonedooricon.png", "orientations" : [ { "image" : "bonedoor.png:default", "imagePosition" : [-18, 0], "animationPosition" : [-18, 0], "direction" : "left", "flipImages" : true, "spaceScan" : 0.1, "anchors" : [ "bottom", "top" ] }, { "image" : "bonedoor.png:default", "imagePosition" : [-14, 0], "animationPosition" : [-14, 0], "direction" : "right", "spaceScan" : 0.1, "anchors" : [ "bottom", "top" ] } ], "scripts" : [ "/objects/wired/door/door.lua" ], "scriptDelta" : 5, "animation" : "/objects/wired/door/door.animation", "animationCustom" : { "sounds" : { "open" : [ "/sfx/objects/wooddoor_open.wav" ], "close" : [ "/sfx/objects/wooddoor_close.wav" ] } }, "animationParts" : { "door" : "bonedoor.png" }, "inboundNodes" : [ [0, 4] ], "outboundNodes" : [ [0, 0] ] }