{ "objectName" : "castledungeondoor", "rarity" : "Common", "category" : "door", "price" : 475, "description" : "Made to hold even the strongest prisoner.", "shortdescription" : "Glitch Cell Door", "race" : "glitch", "apexDescription" : "An incredibly strong cell door.", "avianDescription" : "A door of great strength.", "floranDescription" : "Door ssso sstrong!", "glitchDescription" : "Educate. The Glitch lock prisoners behind doors like these. Often their prisoners are other Glitch that have gained self awareness.", "humanDescription" : "No one is escaping a cell which has a door like this.", "hylotlDescription" : "The Hylotl treat their prisoners like honoured guests.", //Not sure how to get animation working properly. "inventoryIcon" : "castledungeondooricon.png", "orientations" : [ { "dualImage" : "castledungeondoor.png:default", "imagePosition" : [-16, 0], "spaces" : [ [0, 0], [0, 1], [0, 2], [0, 3], [0, 4] ], "anchors" : [ "bottom", "top" ] } ], "scripts" : [ "/objects/wired/door/door.lua" ], "scriptDelta" : 5, "animation" : "/objects/wired/door/door.animation", "animationCustom" : { "sounds" : { "open" : [ "/sfx/objects/bardoor_open.wav" ], "close" : [ "/sfx/objects/bardoor_close.wav" ] } }, "animationParts" : { "door" : "castledungeondoor.png" }, "animationPosition" : [-16, 0], "inboundNodes" : [ [0, 4] ], "outboundNodes" : [ [0, 0] ] }