{ "itemName" : "biostaff", "inventoryIcon" : "biostaff.png", "dropCollision" : [-8.0, -3.0, 8.0, 3.0], "maxStack" : 1, "rarity" : "Rare", "description" : "generates a glowing ball of light that harms nearby foes.", "shortdescription" : "Bio Staff", "image" : "biostaff.png", "handPosition" : [-1.5, -7], "firePosition" : [5, 1.5], "level" : 2, "fireTime" : 0.2, "windupTime" : 1.0, "cooldown" : 0.3, "twoHanded" : true, "fireOnRelease" : true, "swingStart" : 10, "swingFinish" : 0, "coolingDownAngle" : 0, "projectileType" : "biolightball", "projectile" : { "speed" : 10, "power" : 8, "color" : [255, 10, 10] }, "muzzleEffect" : { "fireSound" : [ { "file" : "/sfx/gun/rocket_shot.wav" }, { "file" : "/sfx/gun/rocket_fly.wav" } ] }, "level1ChargeTime" : 0.5, "level2ChargeTime" : 1.0, "staffChargingGlow" : { "file" : "biostaffglow.png", "chargingFrames" : 13, "sparkFrames" : 3, "loopFrames" : 4, "fireFrames" : 3, "sparkTime" : 0.5, "loopTime" : 0.5, "offset" : [ 0, 6 ] } }